by Robert Green, Graduate Student, School of Music
and Vanessa Rodriguez, E-Learning & Emerging Technologies Librarian
Video games have come to the libraries!
We are proud to announce the opening of a video game collection with games for Sega Genesis, Super Nintendo, PlayStation, PlayStation 2, PlayStation 3, Xbox, Xbox 360, GameCube and Nintendo Wii.
The collection was carefully curated based on criteria of artistic achievement, cultural significance, and historical significance, and should provide useful study material for any students looking to enter the video game industry or related fields.
But video games are not just for those who want to enter the field, or those who want to relax for a bit. Would you be interested in researching the accuracies and inaccuracies of historical portrayals in media (like in Assassin’s Creed?). Are you interested in sumi-e style art? Then perhaps you would be interested in Okami. Or maybe you’d like to play Journey and hear the Grammy award nominated music the way the composer intended. Video games have developed into a unique medium of creative expression and a vibrant new art form.
Richter’s collection can be found in the Digital Media Lab alcove, with consoles available for use in the library. Simply find the game you want to play on the shelf and bring it over to a DML staff person for check-out. We have a station with a TV and HD monitor and headphone jacks to facilitate their use. You can check out newer games (PS3, Xbox 360, Wii) for use on your own console!
The video game collection is an addition to the board games and role-playing manuals in Richter Library as well as the video game music soundtracks and scores in the Music Library that were made available last year. If you have any suggestions of game materials that the library should purchase, please fill out the library’s Suggest a Purchase form.
- For a list of check-out policies, visit the DML video game page.
- For a list of all game and systems please visit the Interactive Media Subject Guide.
Special thanks to Clay Ewing in the Interactive Media department in the School of Communications for donating half of the consoles as well as Mark Buchholz, Robert Green, Bill Jacobs, and Vanessa Rodriguez for their own donations.